
#Fb alpha v0.2.97.39 samples only driver#
New Game Info feature, with history.dat support, pcb, marquee, in-game, boss, marquee, flyer, pcb and more Īdd Aetherbyte Santatlantean to the PC Engine driver

#Fb alpha v0.2.97.39 samples only plus#
Reduced MSVC compiler optimisation level (fixes Tetris Plus 2 and maybe others) įixed Thunder Dragon 2 sprite priorities and missing instruments/sounds įixed background glitching in level 2 of R-Type Leo įixed Turbo Force sprite priorities įixed broken music in Hammer Away level 2+, including a fix to the rf5c68 pcm core buffer handling įixed distorted music in Air Duel after the level 1 boss įixed Karnov - broken after updating to the latest Musashi core įixed Vapor Trail running too slow (vblank timing) įixed Land Stalker (Megadrive), hang after character selection įixed SFX and music in Bucky O'Hare, improve synchronization įixed highlights in Mystic Warriors and other konamigx games Īdded driver for SunA 8-bit games: Hard Head, Hard Head 2, Super Ranger, Sparkman and Star Fighter Heli / Battle Chopper įixed bad static/clipping noise on several Neo-Geo games (Art of Fighting, Football Frenzy, etc) with FM Interpolation įixed unclear/staticy sample/instruments in all games on Irem m72 hardware įixed sound in Renegade, replacing custom ADPCM with MSM5205 Sega System 16 (and similar), System 18, X-Board, Y-Board

Data East DEC-0, DEC-8 and DECO IC16 based games
